g++ `wx-config --cxxflags` `wx-config --libs` myapp.cpp
Wednesday, July 30, 2008
Compiling wxWidgets Application Code
If you are writing a code that links to wxWidgets library, you can use these command to compile the code
Saturday, July 26, 2008
Sphinx II - Speech Recognition on Ubuntu Linux
I just set up CMU Sphinx II on Ubuntu. I just want to test how this Linux Speech Recognition work. I installed the following packages: libsphinx2g0, libsphinx2-dev, sphinx2-bin and sphinx2-hmm-6k. The resource file will be in /usr/share/sphinx2/model/ which contains hmm (Hidden Markov model based-file) and model (Language Model related files). I just type
sphinx2-demo to test it. It works but not perfectly accuracy output. I think it is needed to be trained. However, I a nice Speech Recognition system for Linux.
Labels:
Speech Recognition,
Speech Technology
Wednesday, July 23, 2008
Festival: Text to Speech on Linux
If you are MS$ fan, you are lucky obtained the MS native Speech to Text and Speech Recognition system. Fortunately, for a Unix-like user, Festival provides such a system. I am using the Ubuntu Linux. To enable Speech to Text, I install these packages: festival and festivox-kallpc16k. Then, I tested by putting these command:
Wow! It is such a cool noise. For more tutorial on Festival, please refer to this page:
http://www.xenocafe.com/tutorials/php/festival_text_to_speech/index.php
echo "It's such a beautiful day! Why are you in front of the computer?" \\
| festival --tts
Wow! It is such a cool noise. For more tutorial on Festival, please refer to this page:
http://www.xenocafe.com/tutorials/php/festival_text_to_speech/index.php
Labels:
Speech Technology
Saturday, July 12, 2008
Avimator fixed for Ubuntu
Avimator is open-source animation avatar editor for Second Life. This is very interesting because it may can be integrated with AI tool. However, it fails compiling in Ubuntu due to the name file case sensitive (.h or .H) of FLTK. After I fixed this problem, it work fine. You can download my fixed version for Ubuntu here.
Labels:
3D Animation,
Avatar
Tuesday, June 10, 2008
X3D with H3D API
Starting learning X3D with H3D API is a nice stage in my opinion.
H3D API is an open-source, cross-platform, scene-graph API . H3D is written entirely in C++ and uses OpenGL for graphics rendering and HAPI for haptics rendering. HAPI is an open-source haptic API developed by the team behind H3D API. For more information about HAPI see the HAPI manual. H3D API is available under the terms and conditions of the GNU General Public License (GPL).
To install HAPI on Windows follow these steps:
For information on how to build HAPI on Windows see the pdf-manual.
H3D API is an open-source, cross-platform, scene-graph API . H3D is written entirely in C++ and uses OpenGL for graphics rendering and HAPI for haptics rendering. HAPI is an open-source haptic API developed by the team behind H3D API. For more information about HAPI see the HAPI manual. H3D API is available under the terms and conditions of the GNU General Public License (GPL).
To install HAPI on Windows follow these steps:
- Download Windows installation file from www.h3d.org.
- Install HAPI using this file.
- Run examples through start menu.
For information on how to build HAPI on Windows see the pdf-manual.
Sunday, June 8, 2008
tricks: Compiling wxWidgets with nmake (vc++ 2008)
I've succeeded compiling wxWidgets (2.8.7) for Windows (Vista) with the simple things below.
Download:
wxMSW - installer for Windows
then extract it to anywhere i.e., C:\wxWidgets
Run:
to get the environment variables set
Change directory to build\msw. Type:
If it succeeds, you will get
Download:
wxMSW - installer for Windows
then extract it to anywhere i.e., C:\wxWidgets
Run:
C:\Program files\Microsoft Visual Studio 9\Common7\Tools\vsvars32.batto get the environment variables set
Change directory to build\msw. Type:
nmake -f makefile.vcIf it succeeds, you will get
lib\vc_lib
Labels:
Programming,
Software,
wxWidgets
Thursday, June 5, 2008
Windows Vista Speech Recognition (Again)
I like this video clips. It reflects my feeling from the previous post. By the way, I will wait for it until it's perfect.
Labels:
Speech Technology
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